Programmer: Leon Wu, Shelly Xiao

Artist: Sitong Chen (3D), Annie Huang (2D)

Sound Designer: William Jin

Game Play

Zodiac Race is a first-person narrative based VR game to tell a Chinese traditional Zodiac story. It includes 3 mini games, and the player would highly interact with the story. In mini games, the player uses different gestures to pull chicken feathers, washing pig, hitting drum, waving hand, and having five to involve the whole story. 

Platform: Oculus

Tool used: Maya, Unity, 3D-Coat, Photoshop

This project was completed in two weeks.

My Contribution

  • Lead art and design the overall style

  • Design game mechanics, story line, and User Experience

  • Highly Involved in programming (visual effects) and sound design

  • Created all 3D models (characters and environment)

  • Created all hand-painted textures, and layout UV

  • Created all 3D (character) and 2D animations

  • Rigging

Game Scene Screenshot - Rooster

Game Characters - Models, UV layout, Textures

Mouse                            poly count: 1129

mouse1.PNG
mouse3.PNG
mouse2.PNG
T_Mouse_Regular.png

Rooster                            poly count: 1032

chicken1.PNG
chicken2.PNG
chicken3.PNG
T_Chicken_Feather_new.png

Rooster without Feather                            poly count: 822

chickenNoFeather1.PNG
chickenNoFeather3.PNG
chickenNoFeather2.PNG
T_noFeatherChicken_regular.png

Pig                            poly count: 622

pig1.PNG
pig3.PNG
pig2.PNG
T_pig_Clean_regularScene_new.png

OX                            poly count: 726

OX1.PNG
OX2.PNG
OX3.PNG
T_OX_regular.png
T_Drum_regular.png

Paw                            poly count: 278

Paw1.PNG
Paw2.PNG
wetPaw1.PNG
wetPaw2.PNG
Paw3.PNG
T_CatPaw_new.png
T_CatPaw_Wet.png

Character Animation Pieces

Story line and Game Design